Solo Tactics - Group Tactics - Karma - Etiquette - Misc

 

KARMA

By Martlet

Why Did I Just Get Bad Karma?

You just got cursed, and that probably means you aren't thinking about proper ettiquette.

In your hurry to gain experience, you have a choice to make, either work with your fellow players, or be on the receiving end of some major bad karma.

Assuming you don't want your record marred with scarlet letters, here's a few guidelines:
1) Don't be rude, crude, insulting, or demand things.
     "Give me karma!" is most likely to get you bad karma. \Yelling to people repeatedly, instead of going to find them, or just a lot of random yelling in general will get you cursed. Insulting players will tend to get you cursed by all who witness it. Demanding players share with you, give you karma, follow you now, answer your question right away, or anything else that doesn't typically end in "please" could possibily get you cursed.
2) Don't ever attack a monster that is attacking another player.
3) If you think a player needs help, always ask first.
4) Don't interfere with a players ability to attack.

But how do I let people know I need help?
1) Don't play in areas that are too tough for you, Duh! If you die all the time, you don't get experience, and if you're just looking around at new areas, you probably expect to die anyway. If you are going somewhere where you need help, grab a partner before you get into trouble.
2) Keep the word "Help" typed in. If you need help, hit return.
3) Run away! If someone's standing there, asking if you need help, running away is a good way to indicate a yes. But be considerate, don't run right at the guy with 10 monsters on your back, and give your problems to him. Run in the opposite direction, that way, as you run, he can pick off some of the monsters without getting mobbed. Who knows, you may not need to run after he helps clean up.

What about interfering? Well, here's a couple things you may get cursed for:
1) Blocking the exit: If you see someone with monsters in front of him, coming up and standing behind him and blocking his only exit will get you cursed.
2) Yelling: If you come up to someone killing a giant rockodile, or a bloodhawk, or anything, sometimes you need to see when the monster attacks so you know when you're likely to hit it. Five guys yelling "BEER! BEER! BEER! BEER! BEER! BEER! BEER! BEER! BEER! BEER! BEER! BEER!" and covering the monster you're attacking with they're bubbles is grounds for lots of bad karma. Also, just lots of \yelling in general, especially OOC yelling, is reason enough for a little bad karma.

Ok, how can I get good karma?

Here's a couple examples:
1) A player is attacking a giant rockodile. If you jump in without being invited, you're asking for bad karma. On the other hand, if you stick around, and keep him from being mobbed by other monsters while he finishes the job, chances are, he'll appreciate it, and give you good karma.
2) If a player is trapped in a corner, and asks you for help. But remember, you're not helping to get experience, you're job, as the good samaritan, is to clear him an exit. Give him a way out, then, after he's gone back to heal, you're free to clean up any monsters he couldn't finish.
3) You've teamed up with another player. You encounter a Artak Cougar, and kill it. You encounter another. Do you kill it? No, it's your partner's turn.
4) Someone heals you, after asking if you want healed by them.
5) Someone kills the big monster you are running from, but leaves you the creatures you can kill instead of killing everything.
6) Someone brings a healer to rescue you. Thank the fighter that got the healer to you too... healers get more than enough good karma.

Give out Karma!

If someone helps you out, /THANK him.
If someone bothers you, /CURSE him.

But do not give out more than 1 karma for the same thing, good or bad. If you don't like something someone did, give them bad karma, but don't hold a grudge. If you think someone's worth more than 1 good karma, the they'd probably appreciate you \sharing with them instead.

Sharing

Share with the players that are helping you. Healers that heal you regularly, rescue you regularly, or come along with you regularly should be shared with. Also, fighters that fight with you, cover your back, bring healers to rescue you, or you feel charitable to should be shared with.

Players who do absolutely nothing for you, but demand that you share with them, should be \cursed, not shared with. Other than humanitarian reasons, there is no reason you should share with a complete stranger. For all you know, his plan may be to sit in town begging experience off everyone, and never doing a damned thing to earn any.

Puddleby doesn't have a welfare program, buddy! Get off your ass and help defend the town and citizens, or else we throw you to the Shredders!

-- Martlet